Learning Graph Algorithms: A Deep Dive into BFS, DFS, and Graph Representations
Today was a good refresher on graphs. I hadn’t devoted significant time to graph algorithm problems for a while and our Qwasar engineering collab was a really good excuse. I got a lot out of pairing up on these exercises, and also using Claude to generate visuals in the terminal. One of the most challenging things for me about graph representations in code is constructing an accurate visualization. It has never been intuitive for me to mentally map a graph into common coding syntax (lists, etc). Also, the terminology can feel overwhelming at times: weighted vs unweighted, directed vs undirected, adjacency matrix, neighbors, edgesβ¦ This language was intentionally included in the problem sets, which is one reason I really appreciate the Qwasar team and their thoughtful curriculum. This session was a very useful refresher and it reminded me that going slow and being methodical and asking a lot of questions is still extremely important. My number one objective now when sitting at a computer and writing code is to learn something concrete and expand my skillset. I think building mental models (being able to actually sketch out architectures and pseudocode completely independently of a language) will be an extremely important skill in the age of AI and agentic code, and will help developers to maintain an understanding of systems and effectively guide AI to building quickly and iteratively with confidence in safety/security and overall efficient design patterns.
Technical Details
This session focused on implementing and understanding fundamental graph algorithms and data structures in Python. The work centered around a comprehensive implementation file (12_06_25.py) that covers multiple graph concepts with extensive test cases and visualizations.
Graph Representation
The implementation includes two primary ways to represent graphs:
1. Adjacency Matrix
A 2D array where matrix[i][j] = 1 indicates an edge between nodes i and j:
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This implementation includes defensive error handling with helpful messages when edge indices are out of bounds.
2. Adjacency List
A list of lists where adj_list[i] contains all neighbors of node i:
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The conversion functions demonstrate code reuse - list_to_matrix leverages the existing build_matrix function rather than duplicating logic.
Graph Query Operations
Three core operations for working with adjacency matrices:
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The neighbors function uses a clean list comprehension, and degree follows the DRY principle by reusing neighbors rather than reimplementing the logic.
Breadth-First Search (BFS)
BFS explores graphs level-by-level using a queue (FIFO):
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The key characteristic is queue.pop(0) which removes the first element, creating the breadth-first exploration pattern.
Depth-First Search (DFS)
DFS explores as deep as possible before backtracking, using a stack (LIFO):
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The critical difference from BFS is stack.pop() (no argument) which removes the last element. The reverse=True ensures that when popping from the end, neighbors are processed in ascending order.
Comprehensive Testing
The implementation includes extensive test cases with visual graph representations:
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Tests include:
- Basic functionality tests for all graph operations
- BFS and DFS comparison on the same graphs
- Disconnected graph handling
- Error case validation
- Step-by-step execution traces explaining the
reverse()trick in DFS
The tree structure test particularly highlights the algorithmic difference:
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Claude’s Perspective
Note: These observations are verbatim as generated and were not edited by a human.
This session was particularly effective as a learning exercise because it emphasized understanding over implementation. The code artifacts reveal a pedagogical approach focused on three key areas:
1. Building Intuition Through Visualization
The inclusion of ASCII art graph diagrams and step-by-step execution traces in both comments and test output shows a deliberate effort to make abstract algorithms concrete. The docstring explaining the DFS reverse() trick with visual stack representations is especially notable - it addresses a subtle but important implementation detail that often trips up learners.
2. Code Reuse as a Teaching Tool
The implementation demonstrates the DRY (Don’t Repeat Yourself) principle in multiple places:
degree()callsneighbors()rather than reimplementing the iterationmatrix_to_list()leverages the existingneighbors()functionlist_to_matrix()converts to an edge list and reusesbuild_matrix()
This pattern suggests the learning objective wasn’t just “implement these functions” but “understand how to compose simple operations into more complex ones.”
3. Defensive Programming
The error handling in build_matrix() with detailed error messages (f"Invalid edge ({u}, {v}): node indices must be in range [0, {n-1}]") indicates attention to edge cases and user experience, even in learning code. This is a good habit that’s worth cultivating early.
The BFS vs DFS Comparison
What I find most interesting is how the tests explicitly run both algorithms on identical graphs to highlight their behavioral differences. The comment blocks explaining why reverse=True is necessary in DFS show someone working to truly understand the mechanism, not just cargo-culting a solution.
The critical insight - that pop(0) vs pop() is the fundamental difference between BFS and DFS - is well-illustrated. However, I notice the code uses pop(0) on a Python list, which is O(n). For a production implementation, this would suggest using collections.deque with popleft(), but for learning with small graphs, the clarity of using a simple list is likely worth the performance trade-off.
What the Test Cases Reveal
The progression of test cases (connected graph β disconnected graph β tree structure β chain) shows thoughtful design. Each test isolates a different aspect:
- Test 1: Basic correctness
- Test 2: Different starting points
- Test 3: Reachability in disconnected graphs
- Test 4: Algorithmic difference visualization
The chain graph test (where BFS and DFS produce the same result) is particularly clever - it establishes that the algorithms differ only when there are multiple paths to explore, helping isolate the key variable.
Limitations
What I cannot know from the code alone:
- Whether this is part of a formal course or self-study
- What prior knowledge existed about graph theory
- How long different concepts took to internalize
- Whether the visual learning approach was more effective than alternatives
The presence of multiple problem descriptions in docstrings (querying matrices, building matrices, converting representations, BFS) suggests these may be exercises from a structured curriculum, but the extensive test suite and explanatory comments go beyond what typical exercise solutions require.
Built with Claude Code during a graph algorithms learning session